My Story
I was born on October 6, 2003. From the outside, there was nothing remarkable about my start, and I never felt drawn to traditional education. Classes and exams never interested me, and I struggled to find meaning in the routine of school. Everything changed when my brother and I shared our first computer — a Pentium processor with 1GB of RAM, no GPU, and a 64GB hard drive. By today’s standards, it was nothing, but for me it was a doorway into curiosity. We played games like GTA and racing games, and slowly, almost unnoticed, those games led me toward something deeper — not just entertainment, but a fascination with technology.
At school, I wasn’t known for math, science, or grades. I was known for IT. I spent hours in the computer lab, exploring, learning, experimenting. Teachers and classmates started calling me “IT,” not as a joke, but because it defined me. It was my identity, built on curiosity, persistence, and small victories in the digital world.
In 2016, my parents sacrificed to buy me my first laptop. They weren’t in a position to afford it easily, but they did. That moment felt like winning a war. It wasn’t just a device — it was proof that someone believed in me enough to take a risk. The first thing I did was play games freely, but slowly, the laptop became more than entertainment; it became a tool for learning, experimentation, and growth.
My computer teacher, Mr. Dilum Fernando, introduced me to websites and how they worked. At that point, I didn’t know what coding or programming was. He gave me video tutorials, and although I didn’t understand them at first, I watched repeatedly until curiosity became action. Internet was limited — just 256 MB per day — so I used the school computer lab to download tutorials and practice coding. Step by step, I learned.
Like every programmer, my first achievement was compiling a simple “Hello World” program in Pascal. When it worked without errors, I felt a deep pride. That small success was my first real proof that I could create. After that, I moved into web designing, which I learned and practiced for several years. I enjoyed every moment of it, experimenting, learning, and building small projects, even though others did not understand the value of my efforts.
By 2019, pressure grew at home. My parents saw my focus on computers as wasted time. I faced my O/L exams, but I cared little for the results. I believed that real IT skills would take me further than exam scores. At one point, my laptop was hidden until I “studied properly,” but I continued learning whenever I could — in the IT lab, and by thinking, planning, and imagining systems in my head. Tools could be taken away, but curiosity could not.
My O/L results were not good, and I chose not to try again. My parents advised me to start working, not freelancing or following my dreams. While they arranged a job for me, I returned briefly to gaming, where I met Sanuka and Pasindu on Discord. The friendships were instantaneous and deep, and together we shared ideas about the future. Sanuka, younger than me, always believed in our potential and planned carefully, keeping education as a safety net, while my mindset was to take calculated risks.
In November 2021, I started working in the warehouse field as a laborer. I had no options, so I accepted reality and worked. But I didn’t just work — I observed, learned processes, studied people, and understood systems. Within one year, I was promoted to supervisor — a position others usually attained in two to four years. It was in this role that I truly began understanding business, not in theory, but in practice.
I used the job to build capital. By May 2023, I bought my first mid-range gaming PC with my own money. That moment marked independence: the same kid whose laptop was once hidden now owned his own machine. With it, I returned to gaming, explored YouTube channels, and experimented, even if some attempts failed. Those failures were not losses — they were lessons, undertaken without wasting capital or time unnecessarily.
In mid-2023, I founded Logics Stores, an unregistered online store. I started alone and failed alone. But no capital was wasted, and the lessons were invaluable. Later, I joined a freelancing group with friends, completing several successful projects before the group naturally separated. I also explored a clothing import business, seeing clear potential, but capital limitations prevented me from pursuing it.
In early 2024, I spoke with Sanuka and decided to take a brief pause from projects. For four to five months, I focused on my career and gaming. It wasn’t a retreat; it was a reset. In November 2025, I moved to a new company to continue my career, and began focusing seriously on the WMS project — a culmination of everything I had learned about systems, processes, business, and technology.